Detailed guide on setting up rewards for Quick Quiz

Detailed instructions on how to set up rewards for Quick Quiz. Create achievement milestones based on scores or the number of correct answers to make your quizzes more en

The Rewards feature allows teachers to create achievement milestones. When players reach the required number of correct answers or score, the system will display the corresponding reward content.

Enable the rewards feature

  1. Open the Quick Quiz you are editing.
  2. Open Advanced Settings.
  3. Find the Rewards section.
  4. Toggle the switch to activate.
  5. Set conditions and content for each milestone.
  6. Review before publishing.

Set up a reward milestone

Each Milestone is a separate condition. Teachers can enable, disable, or delete each milestone.

1. Select reward conditions

The system supports two types of conditions:

Correct Count – Number of correct answers

The reward is unlocked when the player reaches the required number of correct answers.

Example: Enter a threshold of 10, the player needs to answer the specified number of questions correctly to reach the milestone.

Suitable when:

  • Questions have equal value.
  • You want to define rewards based on the number of correct answers.
  • The Quick Quiz does not use different points for each question.

Score – Points

The reward is unlocked when the player reaches the set score level.

Suitable when:

  • Questions have different point values.
  • The Quick Quiz has its own grading scale.
  • The teacher wants to award based on the total score.

Note: Check the maximum total score of the Quiz before setting the threshold.

2. Enter the reward threshold

The Threshold field specifies the minimum result to reach the milestone:

  • If Correct Count is selected, enter the number of correct answers.
  • If Score is selected, enter the score required.

The threshold cannot be greater than the total number of questions or the maximum total score of the Quick Quiz.

3. Enter reward content

In Reward Content, enter the content that will be displayed when the player reaches the milestone.

Content can include:

  • Congratulations message.
  • Reward name.
  • Reward code.
  • Contact instructions to receive the gift.
  • Related information or links.

Example:

Congratulations! You answered 10 questions correctly. Please send the results to the teacher to receive your reward.

Do not enter personal information, passwords, or sensitive data into this content.

Create multiple reward milestones

  1. Select Add Milestone.
  2. Choose the condition for the new milestone.
  3. Enter the threshold and reward content.
  4. Repeat to create additional levels.

Example:

  • Milestone 1: 5 correct answers – Receive a congratulatory message.
  • Milestone 2: 10 correct answers – Receive a badge.
  • Milestone 3: Reach 90 points – Receive a special reward.

Milestones should be arranged in ascending order and have easily distinguishable content.

Enable, disable, or delete milestones

  • Use the switch within each Milestone to temporarily enable or disable it.
  • Select the trash can icon to delete milestones no longer in use.
  • Turn off the main switch for the Rewards section if you do not want to apply any milestones.

Notes

  • Check answers and points before setting up rewards.
  • Do not set a threshold higher than the maximum result a player can achieve.
  • If using multiple milestones, avoid overlapping conditions.
  • Content should clearly state what the player receives and how to receive it.
  • A test run should be performed to check the activation conditions.
  • If questions or points are edited, all reward milestones must be re-checked.

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